Hello There! Here are the photos from the latest Other Partizan show. This year I have been more selective in taking photos and taking in the atmosphere. As usual there were many good quality games on display but to photograph them all would have left little times to do much else!
Having visited Hillman in Normandy I was interested in this game. It may not have been totally historically accurate but did offer a different subject for the show.
The buildings for this Tet Offensive game had a very good Vietnam vibe.
The riverine component to the game was also a nice addition.
This WW II game had plenty of detail including an airborne component.
I liked the explosion markers which were very similar to some I have made.
The odd destroyed vehicle was a nice change to see and a good idea for different drop on terrain items.
I always feel that single colour vehicles and tanks are very difficult to make look interesting. washing, high lighting, chipping and washing add to the effect but take time and multiplied by the number of vehicles that may be required for a game can make the idea prohibitive!
This Sturmovik has the ubiquitous painted in canopy. I prefer to do the detail of the pilot and cockpit but this does save a lot of time making the model in the first place.
As I am making a large amount of scenery at the moment I wanted a good look at the drop on scenery, for ideas.
The buildings had a definite 'Russian' feel to them.
I do not normally look at many Japanese samurai games but this one had very well painted figures and and well presented buildings.
The widespread use of teddy bear fur was a bit disappointing, but using it to cover such a large area for a display game is an efficient use of time in preparing a game.
The troops fording the river were half figures. I have seen a similar method used for a Battle of the Boyne game and in another to show U S marines advancing through shallows in the Pacific.
I liked the Poplar lined road and the fact that it was at an angle on the board.
The artillery, deployed on the road did look a bit incongruous though.
The scenery for this game had a different representation of the roads. The teddy bear fur had obviously been trimmed back and mastic was used for the roads. The rivers were drop on but melded well with the terrain.
The building were on bases and 'dropped on', like the rivers.
It looked like some selective 'brushing' had made the terrain more realistic!
Again some of the drop on terrain grabbed my attention. This fitted well with the snow terrain.
The green bases did look a little incongruous. I remember many years ago John and I, tried a few experiments to represent snow on out bases and figures. Salt was the final and most satisfactory result. Flour just meant that we spent months brushing it off our figures as it seemed to cling to everything it touched!
Here the trumpeter of a cavalry unit particularly stood out.
This American Civil war game was a lot more open and was probably more like actual battles of the time. Many units were in open order, which a bit more realistic than the dense packed formations that you normally see.
These guys did look very 'Redoubt' but I could be wrong.
This little vignette was very eye catching and I may well steal that idea!
As I am looking for ideas for the scenery I am making at the moment. I took a few photographs of any ideas that may look useful.
The ubiquitous Russian church which appears in every Russian front scenario was also present but this looked either MDF or scratch built even.
I took photos of this game as the ew Buckenham Historical wargamers had recently held a refight of the same battle. The muddy fields seemed to be rough corduroy material. Again, not massively realistic but definitely made the point and was easy and efficient to cover a large area.
The boulders, that were used to demarcate the edges of the ravine, were a new idea that I had not seen before.
I made an out post tower for the American Civil war and this caught my eye as well.
Some more variations on a theme with some various tree colours here.
Another colonial game from the Boondock Sayntes. this club has a seemingly endless series of permutations of many colonial battles and always make a good display.
It was hard to see that these were actually cork.
This company made the following ruined church. I was about to finish photographing for the day when I walked past this game in the participation section of the show.
This ruined church was a real masterpiece. The game was used to publicise a new set of WW I rules. However the church had many details which made it out standing.
The parquet floor was very well done. I cant really add to this, other than let you look at the photos.
Lastly a desert game and I took some photos of this as I am also making a large amount of desert terrain at the moment.
The judicious use of sand was very effective on this table, probably because it was so subtle!
Overall it was a show of the same high standard that we have come to expect, year on year. The only improvement I can possibly think of is to try and do something to speed up serving at the canteen. I feel sorry for the staff there because they are absolutely rushed senseless and do very well to deal the massive rush of customers ut you do find yourself sitting in the queue for a while.
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